Driver 3 was a real mess of a game, and the sloppy 1970s-tinged follow-up, Parallel Lines, wasn't much better. I'm giving it 7.There are plenty of licensed cars to bang up around the city.ĭriver: San Francisco is a weird game, and that's probably exactly what it needs to be to stand out. I think it's slightly better than that Bajo, due to there being just so much to do in a quite beautiful open world.
That PS3 has been given a fair workout!Īnyway, this is a good bit of fun, and if you like driving in a sandbox, and going online to battle others, then you'll have a good time. Pink lines appeared all over the screen which are indicative of an internal disruption of the video systems. There is also split screen, but sadly our PS3 decided to malfunction. Not many driving games include so many online modes, and it's arguably the strongest part of the game. The person who stays IT the longest wins. One vehicle is "IT" and if you hit them, you become IT instead and everyone chases you. There's your standard races, capture the flag where you need to race with your team to take a flag to your base and many more. As you unlock more story missions, you learn the ability to zoom out further from the map, which makes getting around easier.īut the most fun to be had here is with the multiplayer. This is used for ramming opponents, and your boost which you'll DEFINITELY need to use in races.
Along with the main missions, there are all sorts of side missions which you'll need to complete in order to upgrade your ability bar. surely comparison is a fair!!īut there is plenty to do. Well, driver doesn't quite have that kind of intense pacing you see in some racers - like Need for Speed Hot Pursuit. Then it felt like my favorite racer, need for speed hot pursuit. I Thought the driving was ok, I much preferred it when you had a mission out on the freeway and could dodge and wave between traffic. And heavy use of the hand break is recommended for most tight turns.
If you gently press down on the accelerator, you'll be able to line up the corner perfectly. If you slam down on the accelerator, you'll spin out, or turn too far and not make the turn. The trick is to be careful when coming out of a turn in Driver. Now and then you'll stumble upon or come across much faster vehicles, and even race some buggies! Many of the standard cars you'll shift into feel a little sluggish, but that's just the general traffic. Yes and you will be doing lots of that as you get used to the handling. You wont be stopped by running into poles or rubbish bins, and you can bounce off the walls as you go. All the dialogue is a bit silly, but you end up really liking that. I agree, but it all plays into the cheesy, arcadey gameplay here. I'm not sure bomb disposal was accurately represented in this game. By shifting into the city people, you'll go on all sorts of wacky missions from stunts to races, to chases and even defusing bombs. Don't spend time trying to run over the civilians, they always dash out of your way. These are marked around the map and you simply shift onto them to start. You have the choice of roaming around at your leisure to take in the sights, or to complete Missions. In fact, it's impossible to go off road, because you'll hit an invisible wall.
The accident leaves Tanner in a coma and also the ability to inhabit the body of almost anyone in town.ĭriver: San Francisco is a sandbox racer and that basically means you can drive anywhere in San Francisco as long as you are on a road. You are Tanner, a good police officer who has a horrific car accident while chasing the evil criminal Jericho. The thrill of the chase, dodging traffic, the climactic crashes! But Driver San Francisco is different to most driving games, because you play most of it, in a coma.